This case study details the strategic initiative where I led two foundational design pillars—Immerse and Culture, to revitalize the core playback experiences to achieve traction within the young adult market.

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

Ian Kemp

I'm currently a full time product designer at Meta Reality Labs based out of SF

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